- Vector vTarget;
- VectorSubtract(vEnemy,v1,vTarget);
- VectorNormalize(vTarget);
- Vector vTemp = vTarget;
- VectorScale(vTarget,8192.0f);
- VectorAdd(v1,vTarget,vTarget);
- gEngFuncs.pfnTraceLine(v1, vTarget, fNoMonsters, pentToSkip, ptr);
![Public paste Public paste](/img/lock_open.png)
By: Guest | Date: Feb 4 2010 16:17 | Format: None | Expires: never | Size: 266 B | Hits: 860
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