- void DropItem(int slot, int anzahl) // Item fallen lassen Funktion
- {
- __asm
- {
- MOV ECX,DWORD PTR DS:[0x5F4FC8]
- PUSH anzahl
- PUSH 0
- PUSH slot
- CALL dwDropItemFunc
- }
- }
- void AttackKeyPressed(int ispressed) // Attack Key Funktion (1=gedrückt,0=nicht gedrückt)
- {
- __asm
- {
- MOV ECX,DWORD PTR DS:[0x5F29B8]
- SETNE DL
- PUSH ispressed
- CALL dwAttackKeyPressedFunc
- }
- }
- void UseItem(int slot) // Item benutzen Funktion
- {
- __asm
- {
- MOV ECX,DWORD PTR DS:[0x5F4FC8]
- PUSH slot
- CALL dwUseItemFunc
- }
- }
Undefined
By: osicho | Date: Nov 2 2009 16:19 | Format: None | Expires: never | Size: 552 B | Hits: 931
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